Interior objects provide a unique opportunity to augment architectural spaces with technological capabilities that are integrated seamlessly. We call this design space ‘Interioraction Design’, i.e. the blend of Interaction Design with Interior Design.
We are passionate about researching wearable technology beyond wristband gadgets and fitbits. We use e-textiles and soft materials to digitally-embroider electronic components, sensors, and actuators into fabrics, leather and other textiles.
Using smart materials, digital fabrication and morphological actuation, we explore new techniques of embodied interaction woven into interior design, product design and fashion design.
Our research interest focuses on qualitative methods of Human-Computer Interaction (HCI) and inclusive design to empower marginalized communities, including underrepresented groups, refugees, and people with disabilities.
To ease the tension between practicality versus imagination, we resort to alternative creative Research-through-Design (RtD) methods that complement the other adopted approaches of critical making and critical engagement. On one hand, mimetic design of digital illustrations in the shape of a themed product catalogue is one way of tangibilizing future design ideas (that are proven to be valid and feasible) without the need to undergo all the making and deployment steps required for a situated study. On the other hand, diegetic fictional stories or vignettes are equally useful for exploring the play-of-possibilities in various (even hypothetical) scenarios avoiding causing any possible harm to users of situated studies. These methods of critical speculation that are framed in design fictions challenge both the utopian and dystopian futures of our ideas and designs of decoraction.